Wednesday, April 5, 2017

Chapter 1 - Abandon Ship

By now, the air had finished evacuating the compartment, so I didn’t have to worry about random things becoming shrapnel if the leak got worse. We still had gravity, so I didn’t bother with the mag-boots just yet. I made my way to the keypad, and typed in the standard override. A temporary air-shield popped into place, telling me that there was air on the other side of the bulkhead. Whether the air was breathable was anyone’s guess, and we could have new leaks at any moment. So I was keeping my helmet shut.

The alarms hit my external mic the moment I stepped through the air-shield. I ignored it, and sealed the hatch. Heading towards the bank of escape pods, I cursed. The ‘graze’ had slagged the escape pods in this section. I could try and traverse the ship, head to the starboard pods, or go aft to try and find pods that weren’t disabled or already launched. Or I could try and find my own way out. Pulling up the Cumberland’s schematics on my HUD, I considered, and saw that Secondary Flight Bay A was close, just one deck down and one section aft. The closest (working) escape pods, according to the damage control readouts, were starboard, or well aft. By the time I got there, the pods would be gone, or the ship blown up from under me. According to the readouts I was getting on my engineer interface, the bay was intact, and there was a standard scout ship in the bay. I used the nav software to map a route to the flight bay.

The ship had seen better days. Signs of battle damage were everywhere as I made my way through the corridors. A power conduit overloaded in this section, killing two crewmen. A third was moaning in pain nearby, her suit compromised by plasma burns. Probably didn’t do anything good for her legs, either, by the look of it. Quickly, I injected a dose of the nano-meds into her by the burn site. It wouldn’t be enough to completely heal her, and would do crap all against the suit damage, but it was a start. While the nano did its work, I turned to the two dead crewmen, and began checking their gear for anything I could salvage. Another ten doses of nano-meds, a second plasma thrower (with three more clips), and a blaster carbine, 20 shots with four spare clips. It was more powerful than my plasma thrower, which was a Good ThingTM. The real prize was a set of four minidrones, which I could control from my basic deck.

“Ugh.” The woman was coming around. Still looked to be in pain, but she looked like she’d be able to keep moving, which was a bonus. As I got a good look at her, I realized her collar inside the suit had officer tabs on it.

“Ma’am! Engineer’s Mate Johnson. Your suit’s leg is compromised, and we have leaks in the ship. I’m going to need you to switch with one of these men. The lower half of their suits are still intact.”

The woman nodded slowly, and opened her suit seals. Her leg still wasn’t fully functional, so I had to help her slide the emergency suit off a set of legs that I probably would have spent more time admiring if she wasn’t an officer. Or wounded. Or we weren’t on a ship in the middle of a battle. Imminent death is NOT as big an aphrodisiac as some make it out to be. Not until the danger has passed, at least.

When her suit was sealed, and she was back on her feet, I took a moment to observe the officer. My HUD brought up her file from the ship’s roster. Lieutenant Ramirez, Beta shift helm officer. She was average height, and had a better plasma thrower than mine in a holster on her hip. She also had a blaster carbine, so we’d be fairly well off if it came to fighting. “Thank you, crewman. What’s the situation?”

“Unknown. The nearest evac pods were damaged when the X’thari beam grazed us, and there’s an Abandon Ship going out. I was making my way to the Secondary Flight Bay, to try and get out on one of the shuttles.”

“Good. Lead the way. If they haven’t blown the ship by now, the X’thari are probably boarding, trying to salvage her.”

I nodded, and began leading the way, following the map my nav software gave me. “Not much we can do about that, ma’am. If we were in Engineering, I could rig something that would deny them the ship, but…”

“But there’d be no walking away from that one, and we have no idea whether engineering is still accessible. I agree. Our priority is to get away and report Cumberland’s loss to the Fleet.”

We lapsed into silence as we made our way through the ship. As we got closer to the cargo bay, we saw more signs of damage. An emergency bulkhead was fused shut, emergency welds, by the look of it. Not something any engineer would do, but I could see a Marine using it as a brute force solution. We had to slip through one of the service conduits to get around it. Fortunately, the hatch in the service conduit was still open. Probably the marines (and the X’thari) didn’t know about it. As we came back into the corridor, we began to hear sounds of fighting. Blaster carbines, like the ones we carried, and another sound, probably X’thari beam weapons. Damn, they were already on board. Not wanting to wander into a firefight, I sent one of my drones ahead, to get a view of the corridor.

The buglike carapaces of X’thari warriors greeted my eyes, but fortunately we were behind them. A group of ten were hunkered down behind some debris, blocking one side of the corridor. They were busy fighting a group of marines down the hall. Couldn’t get numbers on the marines, but they were clearly getting pushed back. And who knows how many more X’thari there were in the bay. We’d need these Marines to help get any escape moving.

I looked at Lieutenant Ramirez, and she nodded, and counted down with her hands from three. I doubted either of us had done on-ship combat training since basic, unless you count drills (you shouldn’t), but training was training, and I followed her lead. Ducking around the corner on one knee, I felt Ramirez’s suit against mine as she stood over me, allowing us to present as small a target as we could and both fire.

Blaster carbines are nasty weapons, and one hit should take any man not in security armor out if they’re hit center mass. Even the Marine armor could only take a few hits before the wearer was coming back KIA. The damned X’thari took five shots to take down. Each. Still, between Ramirez and me, we managed to bag three. The Marines, with their higher-powered weapons (and better skills) used the crossfire’s distraction to eliminate the other seven in short order.

“CEASE FIRE!” As the last X’thari fell, a man’s voice (clearly a Marine) called out over the close-range combat bands. As we approached the door to the flight bay, we saw five marines, led by a Corporal, from the insignia on his suit, come around the barricade to meet us.

Lieutenant Ramirez nodded to the Corporal. “Report!”

“Corporal Knight reporting, ma’am! We were engaged with the boarders when the Abandon Ship call came in. We couldn’t disengage without giving them the run of the ship, and ship comms have been offline since that big blast, so we didn’t know how far the evac has gone.”

“Good job, Corporal. Johnson! Use those drones, and give me a view of what’s inside that flight bay! We need to know what we’re dealing with.”

“Aye aye, ma’am.” I got to work, engaging the stealth field on one of the drones, and sending it through the doors into the flight bay. What I saw was a mixed bag of news. On the plus side, there was the scout ship. Designed for long range recon, it was lightly armed and armored, but fast and had good stealth abilities. Even better, it had a short-range transition drive, allowing for instant escape, if we could get clear of the local gravity fields. It had life support for ten people for three weeks, though it only had a single head, and no cabins.

The bad news was that the bay was literally crawling with X’thari. I didn’t bother counting them, since the computer did it for me. Sixty-five enemy warriors. So, a brute force approach was out. There was also a X’thari lander there, and I could see that the airshield was still functioning. I shared the feed with the group, so they could formulate a plan.

One of the marines grunted, “Blow the shield, and send them all into space. The bugs need to breathe same as us, don’t they?”

Ramirez shook her head. “Their carapace works as a basic enviro-suit. Not a full seal, I think, but enough to give them time to get to their ship. We need a distraction. Something to pull them all close together so we can turn the tables.”

We reviewed the feed again, this time with an eye towards what the marines called ‘field expedient mayhem’. There. “I’ve got a pile of incendiaries here, ma’am. I can rig the drone to cause enough excitement that the drones will need to check it out. If one of the marines can nail the drums with their rifles, we’ll have a nice explosion, and take out a lot of them. Then we drop the air shield, and give them something else to think about while we get to the ship.”

“How long to prep the scout ship for flight?”

“By the books? Twenty minutes. Maybe ten if I cut corners. But we’ll want to be on our way there before we start warming up the engines. That’s guaranteed to draw attention. It will take me another twenty to arrange the airshield failure. Those safety protocols are not meant to be overwritten.”

Corporal Knight said, “I can make the shot on the drums. That’ll get us our boom. But half an hour at the earliest is a lot of time for shit to go wrong, Lieutenant.”

Another of the marines spoke up, “I cross-trained on the scout ship during basic. I wouldn’t know what corners to cut safely, but I can run through the remote checklist, and fly locally. I’m not qualified for Transition calculations.”

“Fortunately, I am,” Ramirez said. “All right, Weatherly, you start prepping the ship by remote. Do everything except warming the engines. We’ll start that the moment Johnson’s distraction starts. Johnson, give me airshield control and that distraction.”

“On it!”

The next twenty minutes were a flurry of computer code as I tried to get the air shield and the drone to do things they weren’t intended to do. In fact, they were actively programmed to AVOID doing what I needed from them. Still, twenty-five minutes after we started work, both Weatherly and I nodded at the Lieutenant. We were ready.

I turned the drone’s stealth capabilities off, and made it fly up and down into the metal drums full of incendiary fuel. Ships no longer used oil or gas like old blue-water navy ships, but small ships like the scout we were going to steal couldn’t support big tokomak reactors, so they carried some high-energy reactive fuel to get the high power thrust they needed. Fortunately, we had a bunch of the stuff sitting out ready for fueling incoming ships.

The metal clangs of the drone drew the X’thari warriors’ attention, and about half of them began moving in that way. They didn’t try shooting the drone, because even idiots knew what happened when you shot the bright red drums, and no one wanted to make that kind of (usually fatal) mistake. Explosions on board a ship were absolutely no fun.

Fortunately, Corporal Knight was a good shot, and ensured that thirty-two X’thari warriors got a very good education on why one does not shoot the high-explosive drums. At the same time, Weatherly started the engines warming up. That would take a minute until they were ready. Just as the warriors turned to face the new ‘threat’, I sent my command to the bay controls, killing the airshield. Unfortunately, it also killed the gravity in the bay, as circuits disrupted by battle damage blew out under the strain.

The result was quite emphatic. Anything that wasn’t tied down in the bay went out the bay doors into space. Only a few X’thari were left, those who had been lucky enough to grab hold of their ship before they were thrown out of the bay. The marines made short work of that. Fortunately, null-grav maneuvers were still taught in training, because stuff like this happens. Getting to the ship was only moderately risky once the atmosphere finished evacuating from the compartment behind us. A firm jump in the right direction, followed by magnetic grapples to reel ourselves in, and we were at the ship.

The lieutenant entered her command codes, and we all got into the scout ship and pressurized. Lieutenant Ramirez and Weatherly set up in the cockpit, going over final preparations for launch, while I linked my deck to the ship computer, and used it to download any logs we could still get out of Cumberland. They were patchy, but oh well. I felt the ship move, and then we were in the black.

The Lieutenant called back from the cockpit, “We’re away! Stealth looks to be holding. The X’thari ships aren’t coming after us. They seem to be… oh god. They’re shooting the lifeboats!”

That brought a bunch of mumbled curses from the rest of us, but no one objected when the Lieutenant kept on course, and got us running. There wasn’t anything one scout ship could do against a pack of Mothak cruisers. Once we were clear of the cruisers, the Lieutenant abandoned stealth and opened the throttle to full, racing for the heliopause, and transition. Once the computer said that we were safe from the X’thari cruisers, everything turned to black.

You have completed the Beta mission.
Thank you for playing Dreams Amongst the Stars!




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Into the Black - Table of Contents



The first truly immersive Virtual Reality system has just been announced. Made by NERV, the EVA-series immersion pods promise a Better Than Life experience, unlike anything that's been seen before. Gone are clunky goggles and wired controls. Now you simply lie down, and the machine does all the work.



Following up on their previous hit games, NERV has created the first true VRMMORPG, a sci-fi offering called Dreams Amongst the Stars. Because of the impressive display he made during the closed Beta of the game, one player has been offered a contract as a paid streamer, and the chance to play the game on the highest difficulty possible. Watch as he forges his own path, into the black.



Table of Contents

Book I: Game Start
Chapter 1 - Abandon Ship
Chapter 2 - Interview
Chapter 3 - Enter the Game
Chapter 4 - Choose Your Path
Chapter 5 - Game Start
Chapter 6 - Learning your Place
Chapter 7 - The Escape, Part I
Chapter 8 - The Escape, Part II
Chapter 9 - The Ship
Chapter 10 - The Girl
Epilogue - Patch Notes


Book II: Choson Ring
Prologue - Trade Chat
Chapter 11 - Special Delivery
Chapter 12 - Auction Night on Choson Ring
Chapter 13 - Rules of Acquisition
Chapter 14 - Mindy Lou's Brew
Chapter 15 - Public Relations
Chapter 16 - Dark Net Connection
Chapter 17 - Getting Out of Dodge
Chapter 18 - Navy Problems
Chapter 19 - Settling In
Chapter 20 - Those Who Follow
Epilogue - Patch Notes 2.X


Book III: Alpha Centauri
Prologue - Trade Chat
Chapter 21 - Close Quarters
Chapter 22 - Fleet Base Bagthara
Chapter 23 - Decisions and Retail Therapy
Chapter 24 - 'Black Don' Ramirez
Chapter 25 - Todea
Chapter 26 - Smuggler's Reach
Chapter 27 - Poker Night Denied
Chapter 28 - Red Orchids Return
Chapter 29 - Aggressive Negotiations
Chapter 30 - Through the Gate
Epilogue - Patch Notes 3.X


Book IV: Aquarian Desert
Prologue - CNN (Confederate News Network) Broadcast
Chapter 31 - Local Color
Chapter 32 - Sand in My...
Chapter 33 - Smuggler's Blues
Chapter 34 - The Missing Harvester
Chapter 35 - The Sietch
Chapter 36 - Honor(less) Fight
Chapter 37 - Tradition
Chapter 38 - Return to keen-Arra
Chapter 39 - Ambushed
Chapter 40 - Ever Onward
Epilogue - Patch Notes 4.X


Book V: Jagloth
Prologue - Trade Chat
Chapter 41 - Quarantine Zone
Chapter 42 - Charybdis Station
Chapter 43 - The Heist, Pt 1
Chapter 44 - The Heist, Pt 2
Chapter 45 - Return to Charybdis
Chapter 46 - The Shipyard
Chapter 47 - Shadowdancer
Chapter 48 - The Market
Chapter 49 - Evacuation
Chapter 50 - Exterminatus
Epilogue - Patch Notes 5.X


Book VI: Dimiya Nights
Prologue - Trade Chat
Chapter 51 - Concerted Chaos
Chapter 52 - Tarpit
Chapter 53 - Valkyries' Test
Chapter 54 - Spoils
Chapter 55 - Dimiya
Chapter 56 - Night on the Town
Chapter 57 - Upgrades
Chapter 58 - The Arena
Chapter 59 - Preparations
Chapter 60 - Sands of the Arena
Epilogue - Patch Notes 6.X


Book VII: War Drums
Prologue - Trade Chat
Chapter 61 - The Fall of Askao VII
Chapter 62 - Business Ventures
Chapter 63 - The Black Star Fleet
Chapter 64 - Return to Choson Ring
Chapter 65 - Fallout
Chapter 66 - Interlude
Chapter 67 - Loyalists
Chapter 68 - Family Reunion
Chapter 69 - Death's Shadow
Chapter 70 - The Battle of Edena
Epilogue - Patch Notes 7.X


Book VIII: War Stories
Prologue - Trade Chat
Chapter 71 - Convoy Duty
Chapter 72 - Cantina
Chapter 73 - Black Star Marines
Chapter 74 - Raxicore Base
Chapter 75 - Yamato
Chapter 76 - Slave Ranch
Chapter 77 - Bagthera Falls
Chapter 78 - Interlude From the Home Front
Chapter 79 - Defectors
Chapter 80 - Preparations
Epilogue - Patch Notes 8.X


Book IX: The Battle for Earth
Prologue - Trade Chat
Chapter 81 - Event Quest
Chapter 82 - Ceti Alpha 5
Chapter 83 - Inverse Process
Chapter 84 - Stalking Horses
Chapter 85 - Mars Attacked
Chapter 86 - Ceres Shipyards
Chapter 87 - Ravished Venus
Chapter 88 - The Battle for Earth
Chapter 89 - The Eye of the Storm
Chapter 90 - Destroyer of Worlds
Epilogue - Patch Notes 9.X

Book X: Recovery
Prologue - Trade Chat
Chapter 91 - Complications
Chapter 92 - Rite of Luwreni
Chapter 93 - Return to Dimiya
Chapter 94 - Future Plans
Chapter 95 - Tracking the Rats
Chapter 96 - Assault on Booty Bay
Chapter 97 - An Example
Chapter 98 - Preparing the Expedition
Chapter 99 - Scouting Mission
Chapter 100 - Spatium Incognita
Epilogue - Patch Notes 10.X

Book XI: Nuevo Edo
Prologue - Trade Chat
Chapter 101 - Nuevo Edo
Chapter 102 - Meeting the Locals
Chapter 103 - Trade Deals
Chapter 104 - Demons!
Chapter 105 - Interrogating the 'Demons'
Chapter 106 - Public Exposure
Chapter 107 - Amazonian Assault
Chapter 108 - Destroyer of Worlds (Again)
Chapter 109 - End of an Era
Chapter 110 - Politics
Epilogue - Patch Notes 11.X

Book XII: The Hunters
Prologue - Trade Chat
Chapter 111 - The Return
Chapter 112 - The Scout
Chapter 113 - Concern
Chapter 114 - Preparation
Chapter 115 - Contact
Chapter 116 - Variant Hunt
Chapter 117 - Pack Tactics
Chapter 118 - Victory
Chapter 119 - Butcher's Bill
Chapter 120 - Heroes
Epilogue - Patch Notes 12.X

Book XIII: Rebuild
Prologue - Trade Chat
Chapter 121 - Funerals
Chapter 122 - Recruits
Chapter 123 - Back Channels
Chapter 124 - Concerns
Chapter 125 - 'Pirates'
Chapter 126 - Public Relations (Retaliations?)
Chapter 127 - Discovery
Chapter 128 - Confrontation
Chapter 129 - Resolution
Chapter 130 - Dungeon
Epilogue - Patch Notes 13.X

Book XIV: Back to Basics
Prologue - Trade Chat
Chapter 131 - Sand, Again
Chapter 132 - Should Have Known Better
Chapter 133 - Settling Accounts
Chapter 134 - Dusting Off
Chapter 135 - Choices
Chapter 136 - Catching Up
Chapter 137 - Design Theory
Chapter 138 - Liasons
Chapter 139 - Hunting Practice
Chapter 140 - Shadowdancing
Epilogue - Patch Notes 14.X

Book XV: Pirate Hunting
Prologue - Trade Chat
Chapter 141 - Maneuvers
Chapter 142 - Business Meeting
Chapter 143 - Tietera Run
Chapter 144 - Ambush at Zanchul Station
Chapter 145 - Interrogation
Chapter 146 - Battlecruiser
Chapter 147 - Infiltration
Chapter 148 - Weapons Free
Chapter 149 - Cassandra
Chapter 150 - Shockwaves
Epilogue - Patch Notes 15.X

Book XVI: Moving Onward
Prologue - Trade Chat
Chapter 151 - Fortress
Chapter 152 - Recruitment
Chapter 153 - Pilot and Mechanic
Chapter 154 - Hacker
Chapter 155 - Spy
Chapter 156 - Marine
Chapter 157 - Special Delivery
Chapter 158 - Gathering
Chapter 159 - Unknown
Chapter 160 - Landfall
Epilogue - Patch Notes 16.X

Book XVII: Staking a Claim
Prologue - Trade Chat
Chapter 161 - Into the Unknown
Chapter 162 - Outpost
Chapter 163 - Xenolinguistics
Chapter 164 - Contact
Chapter 165 - Reinforced
Chapter 166 - Testing
Chapter 167 - Emperor's Shadow
Chapter 168 - Meanwhile
Chapter 169 - Announcement
Chapter 170 - Heartseeker
Epilogue - Patch Notes 17.X

Book XVIII: Entanglements
Prologue - Trade Chat
Chapter 171 - Dinner Plans
Chapter 172 - Golden Throne
Chapter 173 - Succession
Chapter 174 - Networking
Chapter 175 - Butterflies
Chapter 176 - Guilds
Chapter 177 - Negotiations
Chapter 178 - Spy Games
Chapter 179 - Raiders
Chapter 180 - Technicalities
Epilogue - Patch Notes 18.X

Book XIX: Consorting with the Consortium
Prologue - Trade Chat
Chapter 181 - Delegation
Chapter 182 - Negotiations
Chapter 183 - Playing Hooky
Chapter 184 - Convoy Duty
Chapter 185 - Raiders
Chapter 186 - Before the Storm
Chapter 187 - The Storm Breaks
Chapter 188 - Last Stand
Chapter 189 - Delaying Action
Chapter 190 - Aftermath
Epilogue - Patch Notes 19.X

Book XX: Against the Swarm
Prologue - Trade Chat
Chapter 191 - Gathering the Fleet
Chapter 192 - Reconnaissance
Chapter 193 - Planning the Attack
Chapter 194 - Into Their Teeth
Chapter 195 - Coldana Besieged
Chapter 196 - Striking Force
Chapter 197 - Silent Running
Chapter 198 - Time on Target
Chapter 199 - Aftermath
Chapter 200 - Survivors
Epilogue - Patch Notes 20.X

Book XXI: Refit and Repair
Prologue - Trade Chat
Chapter 201 - Researcher
Chapter 202 - Legitimate Businessman
Chapter 203 - Rest and Relaxation
Chapter 204 - Protest
Chapter 205 - Build Plan
Chapter 206 - Chain of Command
Chapter 207 - Guild Meeting
Chapter 208 - Admiralty Meeting
Chapter 209 - Closed Session
Chapter 210 - Starhunters
Epilogue - Patch Notes 21.X

Book XXII: Discoveries
Prologue - Trade Chat
Chapter 211 - Surprise Recruitment
Chapter 212 - Discovery
Chapter 213 - Scrappy
Chapter 214 - Space Hulk
Chapter 215 - Mystery
Chapter 216 - Contact
Chapter 217 - The Core
Chapter 218 - Fallback
Chapter 219 - Evacuation
Chapter 220 - After Action
Epilogue - Patch Notes 22.X

Book XXIII: Awakening
Prologue - Trade Chat
Chapter 221 - Science Briefing
Chapter 222 - Below
Chapter 223 - Accident
Chapter 224 - Contact
Chapter 225 - Traders and Tradecraft
Chapter 226 - Bad Meeting
Chapter 227 - Negotiations
Chapter 228 - Visitation
Chapter 229 - Rupture
Chapter 230 - Starlight
Epilogue - Patch Notes 23.X

Book XXIV: Consequence
Prologue - Trade Chat
Chapter 231 - Upgraded
Chapter 232 - Radiance
Chapter 233 - Images
Chapter 234 - Control
Chapter 235 - Training
Chapter 236 - Lessons Learned
Chapter 237 - Ihm Arrogance
Chapter 238 - Pride
Chapter 239 - Spreading Darkness
Chapter 240 - Looking for Answers
Epilogue - Patch Notes 24.X

Book XXV: Power
Prologue - Trade Chat
Chapter 241 - Testing
Chapter 242 - Refugees
Chapter 243 - Planning
Chapter 244 - Preparedness
Chapter 245 - Looking for Answers
Chapter 246 - Investigation
Chapter 247 - Outbreak
Chapter 248 - Grim Tidings
Chapter 249 - Dead World
Chapter 250 - Command Decisions
Epilogue - Patch Notes 25.X

Book XXVI: Simply Business
Prologue - Trade Chat
Chapter 251 - Aftershock
Chapter 252 - Corporate Security
Chapter 253 - Scrimmage
Chapter 254 - Interrogation
Chapter 255 - Order of Battle
Chapter 256 - Corporate War
Chapter 257 - Maccara
Chapter 258 - Headquarters
Chapter 259 - Back in the Game

Book XXVII: 

Prologue - Dying Light

ABANDON SHIP! ABANDON SHIP! ALL HANDS TO ESCAPE PODS!

I groaned as the darkness slowly gave way to the red-tinted hallway before me. “Wha--?”

ABANDON SHIP! ABANDON SHIP! ALL HANDS TO ESCAPE PODS!

Blinking a couple times to clear the spots from my eyes, I looked around, and remembered where I was. Deck 10, Section 13, Port Side, Crew Quarters. The CNS Cumberland. We were… fighting. The X’thari. That’s right. We were under attack from X’thari Raiders. We were a Kinseki-class Battle Cruiser. Not as heavily armed or armored as a battleship, but able to hold our own against pretty much anything smaller than that. At least, in a straight fight, we could. X’thari didn’t believe in straight fights. They’d come at us with eight of their Mothak light cruisers.

The Mothak was a capital ship hunter. Oh sure, it had some point defense to ward off fighters, and a few turret guns and missile tubes, but the ship was little more than an engine to push around the massive Charged Wave Cannon the bastards carried running down the centerline of their ship. A hit or two from one of those could take out a battleship’s shields if they got lucky, and against an unprotected hull? They were death itself.

Of course, they had problems, too. You had to line your ship up to take the shot, like an old blue-water navy submarine. The cannon was slow to recharge, taking over two minutes between shots. And the range was a light-minute, at most, but if you wanted to be sure of a hit, you had to either take your opponent napping, or get in knife range, so they couldn’t dodge.

But the Mothak class was a helluvalot cheaper to build, man, and maintain than a Kinseki­-class, to say nothing of the heavier battleships or fleet carriers. Which is why the X’thari could afford to send the damned things in packs, like wolves. They’d stagger their shots and constantly maneuver as if they were ready to take their shot, to keep you guessing about where the threat was coming from. If you were lucky, you’d get a group of rookies that shot their load in order, and then fired again the second their weapons were charged. That was still a bad deal when you were going eight to one, but being predictable was fatal if your commander knew how to dance.

Captain Walther could waltz with the best of them, but we weren’t going against any rookies, but the Thrush Squadron, the elite of the X’thari forces. The bastards were legends, the best of the best of the Raider fleet. We had them out massed and out gunned, and the Cap’n managed to keep them from killing us outright, dodging most of the beams with some insane maneuvers. Still, two hit the shields, taking them down, and then one clipped the port hull but good on the second round.

Which explained why I had my bell rung, and was coming to in this compartment with that annoying hissing sound trying to drown out the alarms. Oh, fuck. That was a breach! I was already moving before I even really registered what was happening, ripping open the emergency locker, and already a foot into an emergency suit.

Suited up, I took stock of my gear. Environmental suit, 98% integrity, 6 hours on the oxygen. 12 if I carry the backup tank. Standard adaptive multitool, full charge. Basic cyberdeck. Basic plasma thrower, 100% integrity, energy for 15 shots in the clip, and three spare clips. Magnetic grapple for zero-g maneuvers. Class I Dimensional Storage device, rated for 150 lbs. Emergency Nano-Med Pack, 3 uses remaining. Not great, but it’ll do.


Now, if only I could get to the escape pods before someone decided to blow the ship out from under my feet.



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Saturday, February 11, 2017

Chapter 62 - Return to Fathon

It had been a month since the battle for Duskhaven. When Mirelth’s curse was lifted, those turned into the living dead by her spell regained their ‘living’ status, and were able to leave the city once more. The King, naturally, was grateful to be back amongst the living, but was more than a bit peeved at how the Travelers had behaved while trapped in the city. Rumors that it was a Traveler that had released Mirelth spread through the city, resulting in all Travelers being banned from the capitol unless they had a special passport.

Needless to say, a black market sprang up, smuggling Travelers into and out of the city when they needed to complete quests, or see trainers. The Adventurer’s Guild, which had been based in the center of the market district, shuttered that property and opened a new building outside the city walls. Several craftsmen followed suit, and soon there was a small town’s worth of buildings gathered a couple miles from the city, outside the King’s decree.

After I announced it on the forums, interest in the Shadow Alliance grew quite a bit. After talking it over with people, we decided to go with one guild based in each kingdom for the alliance, at least at first. Aria of the Twilight would represent Wyrmwood, and Night’s Requiem would do for Ograin. But there were plenty of other countries out there, and I wasn’t going to just add guilds to the alliance without vetting them, first.

So that was one of the reasons we were traveling through Ograin again. I left Zephara to be trained by Iqnora in the ways of magic, since she’d been going down the ‘batshit crazy’ path before. Iqnora was happy to do it when I asked her, especially when I promised that Zephara would be making sure she wasn’t ‘lonely’ on those long nights while I was traveling. Zephara, on the other hand, was simply happy to be doing something other than ‘village whore’. The experience she got from that wasn’t as much as questing or killing monsters, but she still gained a few levels over the last month. I still didn’t let her wear clothes in safe zones, however.

Our destination for this next round of vetting the potential allies was the Horde Tribeslands. There wasn’t a set Ork or Goblin Kingdom, but the Tribeslands held many different ork and goblin clans, which all competed with eachother, and often raided surrounding countries. Ograin sat between Wyrmwood and the Tribeslands, so we decided to pass through Fathon on our way, partly for nostalgia, and partly to see if anything new was going on.

For your Charisma passing 500, you gain a perk based on your playstyle:

Blessed Lover
Sharess smiles upon you, and your relentless pursuit to spreading her teachings to as many beds as you can. Laying with you can remove all diseases, and debilitating effects (Paralyzed, Crippled, Cursed, etc.), including restoring lost body parts. Your lovers gain +10 to all stats for 6 hours. Your Fruitful Passion spell now grants the target a permanent +10 to all stats, in addition to its normal effects. This effect only occurs once per person.

Clearing out dungeons on the way got us to level 50 finally, and my Charisma hit 500 base points, giving me the Blessed Lover perk. Basically, sex with me removes diseases and curses, and even giving people back missing limbs, as well as a decent buff. I decided I wouldn’t mention the new side effect of Fruitful Passion. Being a Stud Horse was bad enough, y’know?

There were sixteen of us as we came within sight of Fathon. Sure, I could have gotten us there instantly with the dark portal, I didn’t want to get in the habit of simply warping everywhere. Traveling brought its own rewards. In addition to the levels and treasure the dungeons brought us (not to mention the increase in skills), there were other rewards to be had. A crew of bandits, likely trying to take over the territory I freed up the last time I passed this way, attacked us, and were beaten soundly.

Six of those unfortunate bandits now marched alongside our horses, slave collars on their necks. We reminded them that, of their band of twelve, they were the ‘lucky ones’. Two others now flanked Hrozne, a Death Knight on one side, and a Skeleton Mage on the other. As for the other four? Well, Hrozne didn’t have all the material components needed for the higher level undead shi wanted, but a level 50 Pale Master (Necromancer) had the Sacrificial Substitution ability, allowing you to sacrifice additional creatures to substitute for the material components needed to create undead. It wasn’t exactly an efficient method of raising undead, as both the Death Knight and the Skeleton Mage took two sacrifices (in addition to the body to be raised) in substitution. Lesser undead, such as basic zombies or skeletons, would only require a single sacrifice. The more powerful the undead, the more sacrifices needed.

Suffice to say, we caused something of a stir as we passed through town towards the slave market. For once, my harem wasn’t the biggest surprise, but our drow necromancer, riding on a skeletal warhorse, with two undead at hir side. Still, despite the fact that anyone with the ability to detect magic. Emmete rode behind Severa, not exactly pleased to be shown off as a slave’s slave, but unable to complain about it.

When I entered the slave market, I was greeted warmly by Zechariah, the same man who had sold me Yukiko months ago. “Ah, my friend! I have heard great things about you! Helping princesses return to their homeland, saving the lands from undead, drow, and dragons! And all while showing off the fruits of our profession. Your fellow travelers have been eagerly looking for new slaves all across the lands, from what I’ve been told. But don’t expect a discount because of that!”

We both laughed, remembering the first conversation we had, and I said, “Well, it would hardly do to go asking such things, one trainer to another. But I thought I would do you the favor of helping to replenish your stock. Bandits seem to be a perpetual nuisance along the Vermilion Road. These six are the survivors of the latest group to try their hand at it.”

After a bit of haggling, I had sold off the six slaves, and gained 200 GP. After that was done, Zechariah smiled at me, and said, “Well, I would hate for you to come and only take my gold after all we’ve done. Perhaps you’d be interested in adding another to your troupe? There are still quite a few lovelies left, despite the Travelers picking through them. Actually, some of the more enterprising Travelers have been taking your lead, and capturing their enemies rather than just killing them, and with the markets in Duskhaven not yet recovered, we have more exotics than we normally might.”

I laughed, and nodded. “Well, I couldn’t possibly be so rude as to not at least look at your stock after such a speech! Come, show me these exotics, and perhaps I’ll be parting with some of your gold after all!” The last time I was here, I found a Traveler, so who knows what I’d find now?

Out came six creatures, all bearing slave collars. There were only six, but they were certainly exotics to my eye. After I asked, Zechariah began explaining how they came into his market.

Gadriel Lightsworn
Archon Female
Level 100 Blessed Healer (Priestess) / Divine Songstress (Bard)
Titles: Godtouched, Pure Soul, Undead Bane, Demon Bane, Slave

Sualuhn Bloodrazor
Pit Fiend Male
Level 100 Battle Rager (Barbarian) / Hellfire Sorcerer (Flame Sorcerer)
Titles: Ladykiller, Human Bane, Elf Bane, Orc Bane, Sadist, Sexecutioner, Flamesoul, Slave

“The Angel and the Demon over there were in the middle of some kind of blood feud, or whatever, attempting to take over some piddling little town while the country was distracted by Duskhaven’s troubles. They both put out competing requests to the Adventurer’s Guild, asking for their foe to be killed or captured. One group decided to take both requests, and went separately to both the Angel and Demon, convincing them to give them a slave collar that would work on the other. Both of them thought they were so clever, giving the mortals an item that would work on their enemy but not themselves. The clever Travelers betrayed them both, but did so in a way that allowed them to complete both quests.”

I nodded. Most impressive. I liked that kind of thinking. When I asked, I was told that the group, which went by the name Jade Ravens, had left the country, intending to go to the human kingdom of Caledon. I’d have to look them up if I was ever in the neighborhood. At the very least, it wouldn’t be dull.

Deghu
Gold Dragon Male
Level 20 Dragon / Wizard
Titles: Slave

Zechariah sighed as we came to the next one. “This is a sad story. Some real bastards raided a dragon’s nest while supposedly looking for a way to help Duskhaven. Slapped a collar on this kid and drug him off before his mother came back. Used magic to hide their scent, it seems. Only reason I accepted the kid was to keep him from going to one of the worse places, and I don’t bring him out, except to people I know will treat him right.”

“And it wouldn’t do for a slave trader to get a reputation of freeing slaves, right?”

“Right. And the authorities would have my head if I released a live dragon in the Kingdom after Duskhaven. Of course, I cheated the bastards good, since I only paid a gold for him. Not wanting angry dragons on my doorstep was a quite effective excuse.”

Kamla Nightchylde
Human Daywalker Vampire Female
Level 50 Spellsword (Fighter) / Ranger
Titles: Quick-foot, Human Bane, Ladykiller, Manslayer, Hordebreaker, Slave

“This one didn’t learn to read her contracts before signing them. She’s a Traveler, and was commissioned to do something or other for one of the local guilds, but the events at Duskhaven made it so she couldn’t complete the job in time, and failed the quest. Since she couldn’t pay the default fee, the guards collared her, and sent her to me.”

Meilietae
Nymph Female
Level 80 Nature’s Soul (Druid) / Fey Singer (Bard)
Titles: Broken One, Manslayer, Corrupted One, Human Bane, Slave

“This beauty is a twisted piece of work, let me tell you. Got a taste for human flesh, she does. No telling how many she’s lured to their doom. Apparently, a human raped her in the past, and she’s taken to hunting men because of it. We only know about it because she caught a few Travelers, who reported the incident. The local lord posted a bounty on her, and is selling her through my shop to recoup the cost, with a discount if she will be taken out of the kingdom.”

Gryzer Proudstaff
Centaur Male
Level 20 Barbarian / Dominator
Titles: Sadist, Sexecutioner, Slave, Gelded One

Gelded One
Typically performed on dogs, horses, or other animals to prevent them from breeding, gelding is a common practice to use on animals. In this case, it has been used on a person, with magic applied to the wound. Even should this Traveler be forced to respawn, this will continue, until magic is applied to restore his virility.

-10 CHA
-100% to Seduction against females
-100% to resist Seduction from males and hermaphrodites
-25% to resist Intimidation or to Intimidate others
Is incapable of achieving erection for as long as this title persists.


“Another Traveler. Bastard raped a noblewoman in full daylight, after killing two of her guards. Damn near killed the poor woman, too, before another Traveler put a stop to it. The magistrate decided that since Travelers can’t be killed permanently, that we know of, he’d be made a slave. He’s been gelded, so the raping part shouldn’t be an issue again, unless someone uses magic to fix him, but it hasn’t improved his mood any. He’s sworn vengeance against, well, pretty much everyone. And we don’t know if he’ll come back from being killed with his ‘parts’ intact.”

I shook my head. “Bastard deserves it, for being a fucking idiot, if nothing else. But you can let people know that the condition will remain until such time as someone uses magic to heal him. If you know someone who is fond of eunuchs, you should let them know, as he’ll be more… pliable for them now.”

Zechariah and I laughed, which caused the centaur to glare at me, but he said nothing. Probably because he was ordered to be silent. However, I got a few wonderful PMs from him about how he was going to mess me and my girls up, once his buddies got the gold together to free him. Yeah, right. I chuckled, and then Zecharaiah and I got down to business.

In the end, I gave back Zechariah’s gold, and more besides. But I spent four thousand of my own gold on the angel, demon, and the dragon, and the two hundred Zechariah had given me to arrange a spectacle for the noble family that had been harmed by the centaur: a live viewing of letting the Nymph devour the centaur. But I wouldn’t be taking either one of them with me. Too much trouble there.

Hrozne, however, surprised me by dropping a thousand gold of his own to buy the vampire. A few seconds later, I received a notification that the Aria of the Twilight had a new member.

As we left to head for the Adventurer’s Guild, Zechariah thanked us once again, and made us promise to come back if we passed this way again. Fathon may have been getting more traffic because of Duskhaven being in chaos, but five thousand gold would be enough to make any man one of the wealthiest in town.


As I stepped into the Adventurer’s Guild, I heard a yell, and turned to see a foot-long shard of ice flying rapidly towards my face!



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Friday, February 3, 2017

Chapter 61 - Trade Chat III

Anonymous3, Cookie, RedJenny, Halla, Johnist, Darkmore, Darkmore’s Knight, Fallen One, l33tPally, Might_Makes_Right, Scholar, Firemane, Freed_Drow, Living Dead Girl, Reaper, Light’s Chosen, Sangria Dreams, Leliana, CmdrCullen, Darkspawn Slayer, and Z.Void are in the chat.

Freed_Drow: Holy shit! Have you seen the vid streams from that big battle in Duskhaven? Intense!

RedJenny: Seen a few, yeah. I was in the thick of it, though, and I can tell you that things were crazier in person.

Leliana: Had to have been, for everyone to forget about a dragon during the middle of the fight.

Might_Makes_Right: Well, there was already a huge running battle going on, and people got distracted enough by the dragon ripping open a portal in the sky.

Living Dead Girl: Yeah, and then everyone was watching as that Zayn and his harem came down from the portal, like they had just used the dragon as a damn taxi.

Darkmore: Well, we wanted to cause a big distraction, and get everyones eyes on us.

Reaper: Wait, that whole scene was a distraction? What else were you doing?

Firemane: Hidden quest related to the event. One of the four families related to the ones who captured Mirelth is now extinct.

CmdrCullen: Damn. Wait, you’re not one of the Aria folks, are you?

Firemane: No, but I had a pleasant rivalry with their Johnist over in WoD. We were one of the top explorer guilds.

Johnist: And I still beat you to a few key secrets, no?

Firemane: Hush you. Anyways, we needed a distraction to get some of the guards and players out of the way. So I called a friend, who had helped research the family.

Scholar: And I spoke to a friend in Aria.

Darkmore: Who spoke to me. After the dragon agreed to get us through the dome, it was easy enough to get all eyes on me, and concentrate the fighting in the square.

Cookie: Which allowed the dragon to sneak up on people and lay waste to them, right?

Sangria Dreams: Damn. How do you come up with these plans?

Darkmore: Well, I always liked reading and watching stuff on military battles. Tip for anyone who might start leading troops in AAO, read your Sun Tzu and Clausewitz.

Fallen One: So, second Demon’s Duel, and the game is only a couple months old! What did you get for winning this time?

Z.Void: *sobs*

Darkmore: AHEM!

Z.Void: *sighs*

Z.Void is now Darkmore’s Bitch.

Darkmores’s Bitch: You happy now, Master?

Darkmore: Barely. I’ll punish you for that, later.

Darkmore’s Knight: Really, you’d think after the first time she’d learn.

Fallen One: Wow. So other than making the Chainbreaker your bitch, what did you get?

Darkmore: Well, I guess it isn’t really a secret. I wanted to discourage people from doing these Demon’s Duels without good cause, so I gave her a ten-part penalty. First, I locked her character so that it couldn’t be deleted, traded, or sold until Icestorm stops running the game. Second, I forced her to use her access as Guildmaster to transfer all the Scions’ stuff to Aria. Any property they had, any gold or items in their guild bank, everything they built is now mine. Third, I had her use her access as Guildmaster to delete the guild. Fourth, I had her transfer all her personal property and funds to me, including what was in her private bank. Fifth, I stripped her of her subclass and profession, and gave her new ones. She is now a Level 40 Hellfire Mistress (Flame Sorceress) / Bard with the Courtesan profession. Sixth, she is now my slave, and is prohibited from wearing any clothes while in safe areas. All her clothing immediately unequips when she enters a safe zone, and reequips when she leaves the safe zone or when combat begins. Seventh, she has forcibly gained the Devoted and Masochist titles. Eighth, she is subject to a specialized charm effect, which makes her extremely… excited while in my presence. Ninth, she is to spend the next four months (game time) confined to my lands in Wyrmwood, where she will be the Village Whore. Tenth, any member of Aria of the Twilight, and any slave, thrall, or summon belonging to me may order her as if they were me, provided their orders do not contradict mine.

Fallen One: Holy fuck.

Cookie: Only you…

Reaper: Hell with that! Why would anyone continue playing the character after that kind of punishment got laid on them?

Johnist: Because of the first restriction. You can only have one character in AAO. So if you can’t delete, trade, or sell the character, ever, then your choice is to submit, or leave the game, forever.

Reaper: I thought Demon’s Duels didn’t let you fuck with their Struggle.net accounts?

Scholar: They don’t. However, everything Zayn did affected only server-side data, and never mentions Zephara’s Struggle.net account or anything about her in real life. This is, most likely, the worst punishment that he could give her within the rules of the game.

Darkmore: Well, there were a couple things I could have added, but I decided to stop there.

Darkmore’s Bitch: WHAT? What else could you do to shame me?

Darkmore: You’re not feeling a compulsion to spread your legs for all the horses, dogs, and livestock in town, are you?

Darkmore’s Bitch: Oh fuck me.

Darkmore: When we get back, yes.

Darkmore’s Bitch: DAMNIT!

l33tPally: Wait a minute, what are those titles she got? Why would you give an enemy titles?

Darkmore’s Knight: Because those titles have certain effects.

Darkmore: Let the whore explain it herself.

Darkmore’s Bitch: *sigh* Devoted makes me feel satisfaction when doing as Master commands. I also gain +10% to all tests when following his orders. Masochist gives me the ‘Hurts So Good’ quality, and makes me feel pleasure from pain.

Might_Makes_Right: And this is why you don’t toss a Demon’s Duel around, just because you have the coin for it, huh?

Darkmore: Exactly. Regular duels are just fine for solving disputes. If you call a Demon’s Duel, you had best be damn sure that you can win, otherwise your life will be hell from then on.

Light’s Chosen: Then why did you call that first one, against Kali?

Darkmore: Because sometimes, you don’t just need a conflict resolved. Sometimes you need a problem eliminated. Kali was intent on creating a zombie apocalypse in the game to get her name out there. She had already basically taken over the drow lands, as far as players are concerned. A normal duel or simple PK wouldn’t do anything to stop her.

Light’s Chosen: Shades of Torgan, even as Darkmore?

Darkmore: Hah! No, this was all for me. I’ve been working on establishing Aria’s presence in the Wyrmwood, and while I’ve enslaved a bunch of people (mostly NPCs, a couple players) to do that, I haven’t tried to do anything stupid, like unleash the apocalypse. The people I’ve forcibly enslaved were all fighting against me, and trying to ruin the game for everyone else because I’m trying to get my name known just doesn’t do it for me.

Darkspawn Slayer: So, how big is this slave harem you’ve got going, anyways?

Darkmore’s Knight: Hah!

Cookie: Yeah, what is it up to, now?

Darkmore: Well, I actually managed to collar ten more slaves before the fight with Zephara, but three of those were some of the few surviving NPC Scions who died shortly afterwards. So my number of slaves? That’s up to thirty-six. Most of those I wouldn’t consider part of the ‘harem’. Most of them are set as guards for my castle. If you’re talking about the girls I sleep with regularly, then it would be my four girls, including DK over there, the familiar I seduced, one of my thralls, and my new bitch. So seven in total.

Firemane: Wow. You’ve been busy.

Darkmore: Oh, and a couple of my guild members take it in turns to dare themselves to take a ride, isn’t that right, Cookie?

Cookie: *blush*

Johnist: HAH! You can always tell when one of the ladies either took the dare, or lost a bet, by the way they waddle around the next day!

Light’s Chosen: What, really?

Darkmore’s Knight: Let’s just say he had a momen of childishness during character creation, and put one of the sliders all the way up.

Darkmore: I haven’t heard you complaining.

Darkmore’s Knight: he-he!

Darkmore’s Bitch: It can’t be worse than those three days from hell… right?

Cookie: Well, your stamina is based off your CON. And he’s got enough to double as a tank, even though he’s a caster.

Darkmore: Don’t worry, pet. You’ll have my attention all night.

Darkmore’s Bitch: Damnit.



Fallen One: So, Aria of the Twilight is basically the predominant darkside guild in the game, then?

Darkmore: Don’t know, haven’t checked. We’re not looking to dominate the game, or anything. But most of us were Lords of Light back in WoD, so we’ve got a lot of skill and experience on our side. We’re certainly the most well-established guild in Wyrmwood, but server-wide? Don’t know.

Firemane: No plans to expand, then?

Darkmore: Actually, yeah, we’ve been talking about setting up affiliate guilds under an alliance system in other lands. That way, we get around some of the legalities, in game, with me being a Noble in Wyrmwood now.

Scholar: Clever way to do it. You’d cause waves if a noble of Wyrmwood started creating a guild in, say, the dwarven kingdom, but if they are simply associates…

Darkmore: Yep. And I was actually going to pitch it to Firemane here, before she brought it up. We’d like Night’s Requiem to be our first affiliate. Johnist has pretty high praise for you guys, and I’ve seen the streams from your attack on the guild leader. You do good work.

Firemane: Oh, wow. I’ll have to talk with the others, you know? I might be the guild leader, but we’re more of a team.

Darkmore: No worries. Send a message to Lexichan if you need to work out the details. But if you do accept, welcome to the Shadow Alliance.

Light’s Chosen: Why ‘Shadow Alliance’?

Darkmore: Because we’re all grey to black here. We might save the world, but that isn’t going to be for goodness and light, but more for the fact that the world is where we keep our stuff, y’know? Likewise, we’re not going to burn the place down, because where would we keep our stuff then? But we’re not going to be bound by the same rules the Lightsiders are. We will lie. We will cheat. We will steal. We will kill. Whatever we want, so long as it doesn’t burn the world down or cause too many problems for the guild.

Scholar: And if someone objects?

Darkmore: They’re welcome to do so, but understand that trying to fight us means we’re not going to have any restrictions on what we do to you. Those who come to us with peace, we will be peaceful. Start shit, and you best bring a bucket, because we’ll rain shit down on you like a monsoon. We don’t have to have any of that annoying ‘restraint’ we showed as the Lords of Light.

Firemane: And these affiliates, are they covered, too?

Darkmore: Yes. An attack on one is an attack on all. Someone attacks a member of Aria, and EVERYONE gets to play. Whether they’re in the guild, or just part of the alliance. Someone starts a fight with an alliance member, they can choose to handle it themselves, or let it be open season for the alliance. And once the shitstorm starts, it doesn’t stop until the person attacked feels retribution has been sufficient, or until the enemy sues for peace.


Darkmore’s Knight: And if you try and push things too far, just remember what happened to Kali and Darkmore’s Bitch here.




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